Set pieces · 6 phases
The Set-Piece Masterclass
Not by putting it in the mixer. Every routine that works does the same thing: it moves one specific defender out of one specific piece of grass, then puts the ball there. A near-post flick drags the zone forward, a legal screen takes the marker away from the target, a short corner pulls a man out to change the angle, and a worked free-kick uses a dummy to delay the wall’s reaction.
- Phases
- 6
- Original
- 47s
- Updated
- Aug 2026
The principles
- 01
A routine is not a delivery. It is a way of removing one defender from one specific patch of grass.
- 02
Attack the near post. A ball flicked on travels away from the goalkeeper and toward the far post.
- 03
Always leave two or three back. The counter off a defensive corner is the fastest goal in football.
Why do some corner routines work when most do not?
Because a routine is not a delivery. Every one that works removes one specific defender from one specific patch of grass and then puts the ball on that grass. Putting it in the mixer removes nobody, which is why it is not a routine at all.
Why attack the near post from a corner?
A ball flicked on at the near post travels away from the goalkeeper rather than towards him, into the ground he has just committed to leaving. Attacking the near post also drags the zonal line forward, which opens the space behind it for the far-post runner.
What is the point of a short corner?
It makes it two against one at the flag, so the defending team has to send a body out or concede a free crosser. Either way the cross improves before it has been taken: one fewer defender in the box, and a delivery from ten metres further infield that runs along the goal rather than across it.
How many players should stay back at an attacking corner?
Two or three, always. The counter-attack off a defensive corner is the fastest goal in football, because every body worth having is at the wrong end of the pitch when it starts.
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One system a week, drawn and explained the same way.