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Board proof sheet

Everything the studio can draw, rendered statically from the board core. The pitch stays on the paper stage in both site themes on purpose: it is what makes an exported deck look like the videos.

Pitch views

One pitch, five crops. A 4-3-3 against a 4-4-2, placed by the formation bands. Check that the markings line up and that neither team is stranded on the wrong side.

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Full pitch Both goals, end to end.
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Full pitch (upright) Both goals, played up the screen.
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Two thirds Defensive third to their goal.
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Their half Halfway line to their goal.
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Our half Our goal on the left, danger arriving from the right.
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Their box Close in on the penalty area.
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Attacking set piece Their goal at the top, the whole width in front of it.
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Defending set piece Our goal at the top, the ball arriving at it.
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Training grid A coned 30 by 20 area, with grass round it for the goals.

The full vocabulary

Cues, all five arrow intents, a block band that follows its players, a danger zone, a named counter, dimmed opposition, the ball.

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Bibs

One side, four colours. The keeper is in a bib of their own, six outfielders are split between two more, and the four with no bib are still in the team kit. Check that a bib is the same object as a kit — same rim, same shaded underside, same highlight — and that the label on the near-white keeper's bib has flipped to ink.

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Act → act

The same two acts sampled at 0, 25, 50, 75 and 100 percent. Nobody keyframed this: the coach posed two boards and the ids did the rest.

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The camera

The same two acts as above with camera: 'follow' and nothing else changed. Left: what the editor shows while posing — the whole view, with the shot outlined, so nobody is dragged somewhere they cannot be seen. Right: what the film frames. Check that the frame holds the ball and the cued player, that it never opens a strip of void at an edge, and that the strip below travels rather than cutting.

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Phase 1 — posing
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Phase 2 — posing

And the same thing stood on its end. The frame must sit around the ball and the arrow, not square-on to the wrong axis — see the note in the source.

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Upright — posing
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Upright — framed
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Formations

All 26, our side only, on the full pitch.

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4-4-2 Two banks of four. The reference point every other shape is described against.
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4-4-2 diamond A 6, two 8s and a 10. Owns the middle, concedes the flanks.
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4-3-3 One holder, two 8s, a front three holding the width.
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4-3-3 double pivot Two sitting, one 10. Safer in build-up, slower to arrive in the box.
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4-3-3 false 9 The 9 drops between the lines and the wingers attack the space behind.
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4-2-3-1 The modern default. A protected back four and a 10 in the pocket.
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4-1-4-1 A mid-block shape: a screen in front of the four and a bank of four ahead.
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3-5-2 Wing-backs supply all the width. Overloads the middle, exposes the flanks in transition.
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3-4-3 A front three plus wing-backs. Five attacking lanes as soon as you win it.
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3-2-4-1 (box) The possession shape: a back three, a double pivot, and a box of four ahead.
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5-3-2 A low block that keeps two up. The wing-backs drop into a five without the ball.
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5-4-1 Two banks, five and four. What a 3-4-3 becomes when it defends deep.
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4-2-3-1 narrow The 4-2-3-1 with the wide men tucked into the half-spaces. Full-backs supply the width instead.
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4-4-1-1 Two banks of four with a second striker dropping off the front man. The classic British counter shape.
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4-5-1 A flat five across the middle. Hard to play through, and a long way to the striker when you win it.
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4-3-1-2 No wingers at all. Everything through the middle, and the full-backs have the whole flank to themselves.
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4-2-2-2 (box) A double pivot, two in the pockets, two up. A box in midfield without giving up the second striker.
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4-2-4 Four across the front, two to hold everything behind them. All the width and none of the cover.
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3-4-1-2 Wing-backs for width, a 10 between the lines, two up top. Congests the centre on both sides of the ball.
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3-4-2-1 Two in the pockets behind a lone nine. The shape that presses in a 5-2-3 and attacks in a 3-2-5.
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3-1-4-2 A screen in front of the three, then a bank of four. Built to win the ball early and go straight to the two.
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5-2-3 A back five that still presses with three. What a 3-4-3 looks like the moment it loses the ball.
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WM (3-2-2-3) Herbert Chapman's answer to the 1925 offside law. The first shape with a centre-back in it.
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2-3-5 pyramid The Victorian default, and the reason the shirt numbers run the way they do. Five forwards, two at the back.
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3-4-3 diamond Cruyff's Ajax and Barcelona: a back three, a diamond in midfield, a front three holding the touchlines.
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Blank: place your own XI Eleven counters waiting on the touchline. Drag each one where you want it.